Ice Skates

Ice Skates

Description

ICE SKATES

Rideable ice skates with a true skating stride. Air tricks, spins, Christmas tuning, open source.

Lace up and glide. The skates are really on your character's feet, with a real skating stride: each leg pushes out on its edge, the hips follow, the arms swing. Then jump, spin in the air and land a double axel.

RIDING

- W skates: each leg pushes out on its inside edge and comes back, the hips over the gliding skate, arms swinging

- Let go of W to glide, knees soft

- Steering leans you in with the skates on their edges, S brakes

- W takes gravity away going up, so slopes do not stop you

- 50 km/h top speed on the flat and downhill, changed in one line of the config

- The skates are worn, so they move with the legs, and your own shoes come back when you get off

- A ground guard keeps you out of the map

JUMP AND AIR TRICKS

- Space jumps about 3.7 m high

- A / D spin you in the air: your line does not move and you land straight on it

- 4 tricks on the arrow keys, in the air only:

Up: Double axel

Down: Backflip

Left: Split

Right: Arabesque

- A trick plays a little faster to end before the landing, and does not start without enough air

- Every player picks their own keys in the FiveM settings, a gamepad jumps with its handbrake button

COLOURS

- Primary paint: the skates, 8 colours

- The skates take the nearest of the 8 colours to your paint, custom colours included

CHRISTMAS TUNING

9 parts, fitted at the mechanic like any other tuning part:

- Mini Christmas tree and lit mini Christmas tree

- LED garland

- Gold tinsel and red tinsel

- Fur cuffs

- Jingle bells

- Candy canes

- Holly

ITEM OR COMMAND

- Use the item to put the skates on, use it again to take them off. It is not consumed

- Chat command /iceskates, with or without the item

- Also works on any vehicle of this model from a spawn menu or a garage

- Ready-to-paste items for ox_inventory, QBCore and ESX, with the inventory icon

OPTIMIZED

- The skates are client-side props: no extra networked entity

- Gear only for vehicles within 150 m, 2 levels of detail on every prop

- Models stay in memory only while a vehicle is in sight

- The per frame code only runs for the rider, no server loop

COMPATIBILITY

ESX, QBCore, Qbox and standalone, with or without ox_inventory: pick yours in config.lua.

Spawn name: vag_skates

OPEN SOURCE

No escrow. You get the full Lua, the config and the stream files (.yft / .ydr / .ytd / .ycd / .ytyp).

CONFIGURATION

Framework, item, command, top speed, jump height, spin speed, default keys, trick names, climbing help, default colours, gear range, texts and mechanic labels in config.lua.

INSTALLATION

Drop vag_skates into your resources and add "ensure vag_skates" to your server.cfg after your framework and inventory. Add the item from the install folder. The full guide is in README.md.

VAGCustoms - vagcustoms.com

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€ 8.32